20/10/2010
This magic item was created by Weasel clerics inspired by the abilities of spiders to get into places they’re not supposed to. While they’re still working on a way to shrink down, they were able to intuit a way to allow a Weasel to walk up walls in the same way a spider would.
The name is somewhat misleading, as they usually take the form of a set of cloth wraps (though fingerless gloves may be used depending on the maker.) The material is irrelevant, for the gloves’ true power lies in the Weasel pictograms painted on it.
23/07/2010
This is a very rare relic, one which grants the blessing of incredible luck to its bearer. Its shape is variable, as it must be something of emotional significance to the user– something related to a symbol of luck or luck-based games are preferred (dice, cards, et cetera.)
The ceremony to bless the item is unusually intricate for a Yarasa-Ke ritual. The members should consist of the person wishing to use it, a Cleric, and optionally a character witness. The ritual begins in a consecrated area (lest any evil spirits overhear the soul’s name of anyone present), with the Cleric inviting Yara to watch over the ceremony, and to listen to the words of xir children. The hopeful bearer then speaks, telling both his/her name and soul’s name, indicating what cause s/he will use the Boon for, and giving testimonies of his previous deeds. The character witness may also intercede at any time during the testimony to give his own (this acts as Aid Another.) It is expected for this to last at least an hour, though stretching things out won’t help– it’s the substance of what’s going on that matters. If Yara is sufficiently impressed by the ceremony, xe will bless the item. Those in attendance will simply know– there is no way to describe the mystical connection involved in words.
Creating a Fortune’s Boon is a DC 35 check, using either the Wisdom, Intelligence, or Charisma modifier based on what sort of appeals the hopeful bearer uses. An Intelligence-based check would focus on logical appeals, a Wisdom-based check on philosophical appeals, and a Charisma-based check for simply being as bombastic as possible. A character witness may Aid Another for a +2 modifier, up to +5 for an especially appropriate item, and a particularly impressive speech or holding particular favor with Yara grants up to +10 on the check. Hopeless situations grant up to +20; Yara is the patron of lost causes.
A successfully created Fortune’s Boon allows the user to re-roll once per day, as the Luck Domain’s extraordinary ability. The Fortune’s Boon will cease to work after the Yarasa-Ke has completed the cause s/he swore to do.
23/07/2010
This incense has the handy ability to act as the Calm Emotions spell, all in a travel-sized thurible! (That’s an incense container, for the uninitiated.) It is activated by burning the incense inside. Once activated, it for all intents and purposes acts identically to Calm Emotions, and can be dispelled in the same ways.
Calming Incense must be created from a special mix of plants and herbs grown on hallowed ground– usually a Church of the Goddess. Virtually all churches have gardens and keep a stockpile of dried herbs in order to make incense with, and the larger ones may even have greenhouses in order to keep growing year-round. After mixed, the incense is blessed by a Cleric, and is ready to be used.
A single block of incense set inside a thurible will last for ten minutes. However, blocks can be quickly replaced and lit as a full-round action.
23/07/2010
The Eyes of Death is a common and frequently seen relic among Carrion Birds, consisting of a small animal skull worn as a pendant or bracelet. It mimics the ability useable by Alchiban Clerics of Repose, allowing them to see the last living moments of a person after eating the flesh of their corpse.
Upon eating the carrion, the user goes into a trance and experiences exactly what the deceased person did in their last minute of life, through said person’s eyes. The events in their trance pass in real-time, and the effects of the visions often have a somatic effect outside of it. For example, if the deceased was strangled to death, the user will act as if he or she is asphyxiating despite being able to breathe normally, while if experiencing a vision of someone being stabbed to death he or she will clutch at the stab wounds and scream in pain, etc. Needless to say, the trances are often gruesome and traumatic, and Carrion Birds are encouraged to be stoic in order to not be as affected by them.
A person in a trance cannot be broken out of it by conventional means, though Dispel Magic and Break Enchantment will stop the vision. Furthermore, while in a trance, the user cannot take any actions, and must take a round to recover from the horror of the vision.
The creation of The Eyes of Death is simple enough, the maker simply takes a skull from an animal — one which he or she did not kill — and has a Cleric bless the object in a simple ritual ceremony done during at the night, with only the Cleric and the person wishing to use the relic present.
23/07/2010
The Veil of Thanos is a strip of dusty-grey cloth made of a sheer fabric, usually appearing to be very aged, threadbare, and tattered. For it to have any effect, it must be worn as a blindfold. Upon doing so, the bearer is able to see those who have been touched by death– the exact thematics vary from user to user, but most often those stricken with disease appear as skeletons, necromancers have a certain distinctive pallor about them, and murderers appear monstrous– the more kills, the worse they seem.
Mechanics-wise, it requires a Knowledge (religion) check to work. DC 5 reveals undead and spirits, and beings who are in the advanced stages of an undeath-related infection such as ghoul fever. DC 10 shows beings in the earlier stages of an infection. DC 15 reveals necromancers (here interpreted as “those who can control undead,” this includes Clerics who use Rebuke Undead.) DC 25 reveals even the slightest taints of death, usually those who have engaged in willful murder.
The creation of a Veil is a lengthy process, as the strip of cloth must first be buried in the earth of a gravesite for a month, then dug up and consecrated by a Cleric on the spot. These Veils are highly important to traveling Carrion Birds in their battles against the forces of Evil death cults, and thus are considered sacred items to be treated with great care.