Rousette

by on 7/06/2010

The Lions’ historical foes, the Rousettes live on the mainland a long way away from the human lands. Their society has nearly fallen to the Lions several times in the past, but the Goddess Jehan chose one of them to free all the other Rousettes. Since then they have worshipped this goddess of renewal and insanity, finding clarity in her madness.

Physically, Rousettes are short, winged mammals, with foxlike snouts and large, pointed ears. They’re usually most active at night, and a flock of Rousettes can be very unsettling to members of landborne species.

Rousette Stats

  • -2 Strength. Rousettes are small and weak.
  • Small humanoid; base land speed 20 ft.; fly speed 40 ft. (poor maneuverability).
  • Blindsense 20 ft. (Ex). Rousettes do not need to make Spot or Listen checks to pinpoint the location of creatures within 20 feet of them. Such creatures still have total concealment (50% miss chance) against them, however. (Unlike other creatures with Blindsense, Rousettes’ movement speed is not affected by being blinded.)
  • Low-Light Vision (Ex). Rousettes can see twice as far as humans in conditions of poor illumination.
  • +2 bonus on Listen and Perform checks.
  • Hollow Bones: Rousettes must save versus massive damage if they take 40 points of damage in a single attack, instead of 50. They take 1d6 extra points of falling damage.
  • Winged: Rousettes’ hands are on the ends of their wings, limiting their manual dexterity. They take a -2 penalty on Disable Device, Open Lock and Sleight of Hand checks, as well as Concentration checks to keep their spellcasting from being interrupted (for spells with somatic components). They must pay twice the cost of a normal set of armor to have armor fitted to them; if they do not, the armor provides -2 protection (minimum bonus of 1).
  • Automatic language: Rousette.
  • Favored Class: Bard.

No comments yet.

Write a comment: