Meerkats

Jun 17 2010

Meerkats live in burrows near the humans’ cities. Long ago they were seen as angelic protectors, sent by the god of the sun, to save humans from the moon’s children. Today they continue to watch over humans, under the aegis of their most revered institution: The Inquisition.

Meerkat Stats

  • -2 Constitution, +2 Wisdom. Meerkats are quick-witted, but lightweight.
  • Medium-size humanoid; base speed 30 ft.
  • Low-Light Vision (Ex): Meerkats can see twice as far as humans can in low lighting conditions.
  • Bonus Feat: Alertness.
  • +2 on Sense Motive checks. Sense Motive is always a class skill for Meerkats.
  • Social: Meerkats with no allies within 10 feet of them are treated as Shaken during combat, as soon as the surprise round ends.
  • Tunneler’s Instinct: Meerkats gain +2 on Search checks to notice traps, secret doors, and unstable construction underground. They are entitled to a free Search check when they come within 10 feet of such things. They can also naturally intuit their depth and the direction to the surface.
  • +1 on attack rolls against Lycanthropes.
  • Automatic languages: Common and Meerkat.
  • Favored Class: Cleric.
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